Stat Range Variants
Range Pattern 1
Operator Detail
Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block). Swaps back to the original after 20 seconds
Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block). Swaps back to the original after 20 seconds
Codename:
Operator Code: HK09
Faction: Higashi
Paradox: Available
Stat Range Variants
Range Pattern 1
Base
Lv 50HP 1109 → 1479
ATK 313 → 430
DEF 131 → 202
RES 0 → 0
Elite 1
Lv 70HP 1479 → 1873
ATK 430 → 567
DEF 202 → 263
RES 0 → 0
Promotion Cost (Elite 1)
Elite 2
Lv 80HP 1873 → 2372
ATK 567 → 692
DEF 263 → 318
RES 0 → 0
Promotion Cost (Elite 2)
From Paper Comes Life
When <Substitute> is summoned, it will deal 150% of its ATK as Arts Damage to enemies in the surrounding 8 tiles
When <Substitute> is summoned, it will deal 155% (+5%) of its ATK as Arts Damage to enemies in the surrounding 8 tiles
When <Substitute> is summoned, it will deal 225% of its ATK as Arts Damage to enemies in the surrounding 8 tiles
When <Substitute> is summoned, it will deal 230% (+5%) of its ATK as Arts Damage to enemies in the surrounding 8 tiles
When <Substitute> is summoned, it will deal 270% of its ATK as Arts Damage to enemies in the surrounding 8 tiles
When <Substitute> is summoned, it will deal 275% (+5%) of its ATK as Arts Damage to enemies in the surrounding 8 tiles
Potential 1
DP Cost -1
Potential 2
Redeployment Time -4 sec
Potential 3
ATK +27
Potential 4
Improves Talent
Potential 5
DP Cost -1
Facility assignments for Control Center, Factory, Trading Post, Power Plant, Reception Room, Dormitory, and more.
Avatar
Reception RoomFunctionBaseWhen this Operator is assigned to the Reception Room, Clue search speed increases by 15%
Proficient Artistry
Reception RoomFunctionElite 2When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%
Lv 1 • Duration Infinite • Sp Cost 4 • Initial Sp 0
Increases the ATK of the next attack to 200%, and sacrifices 10% of this unit's HP
Lv 7 • Duration Infinite • Sp Cost 3 • Initial Sp 0
Increases the ATK of the next attack to 275%, and sacrifices 10% of this unit's HP
Lv 10 • Duration Infinite • Sp Cost 2 • Initial Sp 0
Increases the ATK of the next attack to 350%, and sacrifices 10% of this unit's HP
Lv 1 • Duration Infinite • Sp Cost 4 • Initial Sp 0
Increases the ATK of the next attack to 200%, and sacrifices 10% of this unit's HP
Lv 2 • Duration Infinite • Sp Cost 4 • Initial Sp 0
Increases the ATK of the next attack to 210%, and sacrifices 10% of this unit's HP
Lv 3 • Duration Infinite • Sp Cost 4 • Initial Sp 0
Increases the ATK of the next attack to 220%, and sacrifices 10% of this unit's HP
Lv 4 • Duration Infinite • Sp Cost 3 • Initial Sp 0
Increases the ATK of the next attack to 235%, and sacrifices 10% of this unit's HP
Lv 5 • Duration Infinite • Sp Cost 3 • Initial Sp 0
Increases the ATK of the next attack to 250%, and sacrifices 10% of this unit's HP
Lv 6 • Duration Infinite • Sp Cost 3 • Initial Sp 0
Increases the ATK of the next attack to 260%, and sacrifices 10% of this unit's HP
Lv 7 • Duration Infinite • Sp Cost 3 • Initial Sp 0
Increases the ATK of the next attack to 275%, and sacrifices 10% of this unit's HP
Lv 8 • Duration Infinite • Sp Cost 3 • Initial Sp 0
Increases the ATK of the next attack to 300%, and sacrifices 10% of this unit's HP
Lv 9 • Duration Infinite • Sp Cost 3 • Initial Sp 0
Increases the ATK of the next attack to 330%, and sacrifices 10% of this unit's HP
Lv 10 • Duration Infinite • Sp Cost 2 • Initial Sp 0
Increases the ATK of the next attack to 350%, and sacrifices 10% of this unit's HP
Mastery Costs
M1 • Phase 2
M2 • Phase 2
M3 • Phase 2
Lv 1 • Duration 20s • Sp Cost 30 • Initial Sp 0
Immediately sacrifices 50% of this unit's current HP, gaining +50% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 7 • Duration 20s • Sp Cost 20 • Initial Sp 10
Immediately sacrifices 50% of this unit's current HP, gaining +90% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 10 • Duration 20s • Sp Cost 20 • Initial Sp 15
Immediately sacrifices 50% of this unit's current HP, gaining +120% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 1 • Duration 20s • Sp Cost 30 • Initial Sp 0
Immediately sacrifices 50% of this unit's current HP, gaining +50% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 2 • Duration 20s • Sp Cost 30 • Initial Sp 0
Immediately sacrifices 50% of this unit's current HP, gaining +55% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 3 • Duration 20s • Sp Cost 30 • Initial Sp 0
Immediately sacrifices 50% of this unit's current HP, gaining +60% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 4 • Duration 20s • Sp Cost 25 • Initial Sp 5
Immediately sacrifices 50% of this unit's current HP, gaining +70% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 5 • Duration 20s • Sp Cost 25 • Initial Sp 5
Immediately sacrifices 50% of this unit's current HP, gaining +75% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 6 • Duration 20s • Sp Cost 25 • Initial Sp 5
Immediately sacrifices 50% of this unit's current HP, gaining +80% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 7 • Duration 20s • Sp Cost 20 • Initial Sp 10
Immediately sacrifices 50% of this unit's current HP, gaining +90% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 8 • Duration 20s • Sp Cost 20 • Initial Sp 12
Immediately sacrifices 50% of this unit's current HP, gaining +100% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 9 • Duration 20s • Sp Cost 20 • Initial Sp 13
Immediately sacrifices 50% of this unit's current HP, gaining +110% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Lv 10 • Duration 20s • Sp Cost 20 • Initial Sp 15
Immediately sacrifices 50% of this unit's current HP, gaining +120% ATK and summoning a <Substitute> on a surrounding melee tile to assist in combat
Mastery Costs
M1 • Phase 2
M2 • Phase 2
M3 • Phase 2
Rank 2 • Phase 0
Rank 3 • Phase 0
Rank 4 • Phase 0
Rank 5 • Phase 1
Rank 6 • Phase 1
Rank 7 • Phase 1
An Old Thing
PUM
A Kazemaru with head covered in mud seeks out her parents.
She's been trained to become a shinobi since she was five. Family, loyalty, freedom, future, she has no clear awareness of any of it at that age. She just grits her teeth and endures training too ruthless in some measures for a child, and in her wide eyes gleams light—she wants to be what her strongest senpais are, reach the top, offer her loyalty to the lord.
But she doesn't know what 'offer her loyalty' means. She just knows it's an honor, it's what her parents and herself want to do, so she has to do it.
A Kazemaru no longer cleaning the mud from her head again seeks out the young lord.
She has become the lord's shinobi. Her hair is bound beneath her hat, her nails orderly trimmed, and missions arrive secretly one after another from the bamboo tubes into her hands. Kazemaru pulls out the scroll inside, and silently looks over. The name she has no recognition of written at the top of that scroll is about to silently lose everything he originally possessed, all before a single fowl is startled.
'Well done.'
So the lord often commends her, but while in hiding, she hears a mother in another courtyard scolding her crying child: 'Keep crying, and the people in black will take you away!'
The young lord looks at his employee whose head is covered in mud.
She changes out of the black bodysuit, and will no longer receives scrolls in bamboo tubes. The old lord has passed, and Kazemaru has a new outfit.
The meeting room isn't secret, but it's cramped and inaccessible; contracts fly back and forth in the open, but it's all too smooth and steady. As the days wear on, Kazemaru flexes her stiffened spine at her office desk, joints chafing with a 'krrk,' and the last time she heard that noise, it was like a hidden weapon scraped at her bones.
She doesn't like sitting, nor becoming one of the 'people in black' which that mother had tried to spook her child with.
This isn't what she's meant to do. This isn't what she likes to do. She wants to do actual good work. She doesn't want to neglect her skills like this. She wants a new way out, but she still hasn't found the full resolve to take the step.
The young lord reaches out, brushes away the grime caking Kazemaru's pale hair, and hands her a contract termination, along with a business card for Rhodes Island.
One time when returning from work, an unsteady flowerpot was blown into the air, crumbs of soil and leaf fragments flying out to form a graceful arc, and the planter compacted with soil plummeted down and crashed straight onto Kazemaru's head.
Head covered in soil and ceramic chips, Kazemaru was struck awake—she needed to leave. She had to leave.
Module Lv 1
Instead of retreating when defeated, switch to a <Substitute> (Substitute has 0 Block, but ATK is increased) for 20 seconds before switching back to the original
Module Lv 2
Instead of retreating when defeated, switch to a <Substitute> (Substitute has 0 Block, but ATK is increased) for 20 seconds before switching back to the original
From Paper Comes Life: When <Substitute> is summoned, it will deal 280% of its ATK as Arts Damage to enemies in the surrounding 8 tiles
From Paper Comes Life: When <Substitute> is summoned, it will deal 285% (+5%) of its ATK as Arts Damage to enemies in the surrounding 8 tiles
Module Lv 3
Instead of retreating when defeated, switch to a <Substitute> (Substitute has 0 Block, but ATK is increased) for 20 seconds before switching back to the original
From Paper Comes Life: When <Substitute> is summoned, it will deal 285% of its ATK as Arts Damage to enemies in the surrounding 8 tiles
From Paper Comes Life: When <Substitute> is summoned, it will deal 290% (+5%) of its ATK as Arts Damage to enemies in the surrounding 8 tiles
Tier 1
Tier 2
Tier 3