Ability Notes
- Starts imprisoned. When imprisoned, ASPD is reduced
- Freed after a few attacks, gaining increased ATK and RES and regenerates HP over time
Enemy Handbook Entry
An inmate with great strength. The weapons in his hands seem to have been acquired from ransacking a storage room. During a melee, will often rush to the frontline and inflict great damage.
Ability Notes
Level 0
Max HP: 11,000
ATK: 600
DEF: 700
Magic Resistance: 0
Move Speed: 0.80
Base Attack Time: 3.30
Mass Level: 3
Life Point Reduce: 1