Ability Notes
- Starts imprisoned. When imprisoned, ASPD is reduced
- Freed after a few attacks, gaining increased ATK and now deals Arts damage
- Prioritizes attacking Imprisonment Devices
Enemy Handbook Entry
An inmate who cobbled together a ranged weapon to avoid getting into brawls. Knows a little about Originium Arts and can strengthen his 'arrows'.
Ability Notes
Level 0
Max HP: 5,500
ATK: 220
DEF: 80
Magic Resistance: 30
Move Speed: 0.90
Base Attack Time: 3
Mass Level: 1
Life Point Reduce: 1