Enemy Handbook Entry

Sniper Prisoner

NORMAL

An inmate who cobbled together a ranged weapon to avoid getting into brawls. Knows a little about Originium Arts and can strengthen his 'arrows'.

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About

Ability Notes

  • Starts imprisoned. When imprisoned, ASPD is reduced
  • Freed after a few attacks, gaining increased ATK and now deals Arts damage
  • Prioritizes attacking Imprisonment Devices

Level Data

Level 0

Max HP: 5,500

ATK: 220

DEF: 80

Magic Resistance: 30

Move Speed: 0.90

Base Attack Time: 3

Mass Level: 1

Life Point Reduce: 1