Ability Notes
- More likely to be attacked by friendly units.
- Upon receiving damage, reduces the ASPD of the attacker.
- Prevents <Anti-Witchcraft Repositionable Bombs> from moving when nearby.
- Leaves behind 2 <Blood Amber> when defeated.
Enemy Handbook Entry
A guard responsible for protecting the Feranmut's skeleton. As some of the most loyal adherents of the Military Commission, they will carry out their duties at any cost, even if they must shed their own blood.
Ability Notes
Level 0
Max HP: 12,000
ATK: 900
DEF: 1,200
Magic Resistance: 0
Move Speed: 0.50
Base Attack Time: 3.80
Mass Level: 4
Life Point Reduce: 1