Ability Notes
- Recovers a portion of HP and gains increased ATK when either enemy or friendly units are defeated within range (can stack).
- Leaves behind 2 <Blood Amber> when defeated.
Enemy Handbook Entry
A professional armsmaster responsible for protecting the Feranmut's skeleton, carefully selected by the Military Commission. They use witchcraft to connect themselves with the Feranmut's nerves, allowing the entire skeleton to become their weapon.
Ability Notes
Level 0
Max HP: 20,000
ATK: 900
DEF: 900
Magic Resistance: 20
Move Speed: 0.75
Base Attack Time: 3
Mass Level: 4
Life Point Reduce: 1