Enemy Handbook Entry

Paramilitary Sniper

ELITE

An outlaw hired to sow chaos, equipped with a thermal energy blaster with its output cranked up too high. However, as a result of this, they are able to charge the equipment of other gangsters.

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About

Ability Notes

  • Energy Capacity: 20; Gains Overload upon reaching max Energy.
  • Periodically stops moving and continuously provides Energy to all enemies within attack range.
  • Overload: Greatly increases ASPD, DEF, and RES for a longer period of time.

Level Data

Level 0

Max HP: 9,000

ATK: 200

DEF: 80

Magic Resistance: 10

Move Speed: 0.70

Base Attack Time: 3

Mass Level: 2

Life Point Reduce: 1