Ability Notes
- Attacks prioritize units with the highest DEF
- Attacks inflict Corrosion
- Cannot be blocked.
- ASPD gradually increases when attacking the same enemy repeatedly
- Final Judgment: Stops attacking and gains greatly increased Movement Speed, charging at the unit with the highest DEF and dealing Physical damage to units it passes by
- Hidden Core
- Unending Confession: After fulfilling specific conditions and entering the Hidden Core round in the simulation, appears on the field, and Physical and Arts damage taken by is massively reduced
- Blind Faith: Connects to all on the field; a percentage of damage taken by is transferred to and other on the field, and allied units on the Blind Faith link take Physical damage every second
- Doomsaying: Continuously calls all towards it; gain greatly increased Movement Speed, become immune to damage, and deal damage to allied units that they pass by