Ability Notes
- 'Rebuild': Until is defeated, recovers whenever it is defeated, increasing its ATK with each recovery, maxing out after 5 increases
- Write Restriction: Temporarily disables the 4 Operators with the highest DP in your Deployment Waiting Zone when it enters the battlefield; Becomes stronger after the first recovery, disabling more functions
- Heavy Ion Elastic Recoil: Fires a slow-moving orb towards the nearest unit, dealing Arts splash damage when it hits; The further the orb moves, the less damage it deals, and the smaller the splash area
- Dynamic Deployment: When grabbed by , gains Low-Altitude Hovering , Attack Range expands, Attack Interval shortens, and attacks 2 targets simultaneously; can be shot down earlier by dealing a certain amount of damage; Becomes stronger after the first recovery
- Chain Reaction: Can be cast after the first recovery; When grabbed by , gains Low-Altitude Hovering , and fires a beam at all neutral or PRTS-activated Weakening Nodes, dealing damage to units in its path; can be shot down earlier by dealing a certain amount of damage