Enemy Handbook Entry

Mimic Machine

BOSS

PRTS has transformed familiar objects on Rhodes Island into material threats. These machines do not know fear.

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About

Ability Notes

  • 'Rebuild': Until is defeated, recovers whenever it is defeated, increasing its ATK with each recovery, maxing out after 5 increases
  • Write Restriction: Temporarily disables the 4 Operators with the highest DP in your Deployment Waiting Zone when it enters the battlefield; Becomes stronger after the first recovery, disabling more functions
  • Heavy Ion Elastic Recoil: Fires a slow-moving orb towards the nearest unit, dealing Arts splash damage when it hits; The further the orb moves, the less damage it deals, and the smaller the splash area
  • Dynamic Deployment: When grabbed by , gains Low-Altitude Hovering , Attack Range expands, Attack Interval shortens, and attacks 2 targets simultaneously; can be shot down earlier by dealing a certain amount of damage; Becomes stronger after the first recovery
  • Chain Reaction: Can be cast after the first recovery; When grabbed by , gains Low-Altitude Hovering , and fires a beam at all neutral or PRTS-activated Weakening Nodes, dealing damage to units in its path; can be shot down earlier by dealing a certain amount of damage

Level Data

Level 0

Max HP: 25,000

ATK: 600

DEF: 3,000

Magic Resistance: 75

Move Speed: 0.50

Base Attack Time: 4

Mass Level: 6

Life Point Reduce: 3

Level 1

Max HP: 30,000

ATK: 700

DEF: 0

Magic Resistance: 0

Move Speed: 0.70

Base Attack Time: 0

Mass Level: 0

Life Point Reduce: 0