Ability Notes
- Attacks hit 3 times and deal physical splash damage
- Divine Revelation: Dodges Physical and Arts damage from your non-Immersed units
- 'Suffering': stops attacking, becomes Invulnerable, and draws and absorbs water from Fountains within a certain range
- 'Hope': Cast immediately after 'Suffering' complete; becomes invulnerable and deals Arts damage multiple times to your non-Immersed units over a period of time