Ability Notes
- Gains status resistance and gains Physical and Arts Dodge based on current Movement Speed
- Whirlwind Smash: Curls into a ball and dashes forward for a distance based on current Movement Speed, stunning Operators around the tiles it passes through for several seconds, and dealing Physical damage based on Movement Speed; immune to most control effects while skill is active, and Movement Speed is permanently increased when skill expires. The Stun effect is enhanced based on the number of times the skill is activated
- Gradually accelerates and enters 'roll form' when unblocked; the first attack after entering 'roll form' triggers Whirlwind Smash
- Triggers Whirlwind Smash after being blocked for some time
- Whirlwind Smash: cooldown resets immediately when Danger Level increases, or when a certain amount of HP is lost