Ability Notes
- Sober: Duration of negative statuses such as Stun, Cold, and Freeze greatly reduced; Physical and Arts damage taken greatly reduced; damage reduction effect reduced when blocked or prevented from moving
- Concordance: Continuously deals Physical damage around itself, and deals one instance of heavy Physical damage around itself whenever it is blocked
- Unlife: When HP drops below 50% for the first time, gains increased Block cost, ATK, and Movement Speed
- Benevolence: When defeated or on leaving the field, removes all enemies other than from the field, and deals one instance of heavy Physical damage to all your units, ignoring Invisibility