Ability Notes
- Starts battle in Standby and will not attack
- After being injured, this unit becomes Combat-Ready, gradually losing HP over time and continually inflicting Nervous Impairment to nearby units
Enemy Handbook Entry
A Sea Terror that emits ear-splitting screeches. Should its nourishment be interrupted, it will immediately counterattack any nearby threats, until all other signs of life have ceased.
Ability Notes
Level 0
Max HP: 20,000
ATK: 400
DEF: 800
Magic Resistance: 75
Move Speed: 0.30
Base Attack Time: 3
Mass Level: 2
Life Point Reduce: 1